| 1 | IEEE TRANSACTIONS ON AFFECTIVE COMPUTING | 11.3 | Q1 | 1区 | SCIE, EI | IEEE |
| 2 | IEEE TRANSACTIONS ON CYBERNETICS | 11.3 | Q1 | 1区 | SCIE, EI | IEEE |
| 3 | ACM TRANSACTIONS ON COMPUTER-HUMAN INTERACTION | 9.6 | Q1 | 1区 | SCIE, EI | ASSOC COMPUTING MACHINERY |
| 4 | IEEE TRANSACTIONS ON SYSTEMS MAN CYBERNETICS-SYSTEMS | 8.4 | Q1 | 1区 | SCIE, EI | IEEE |
| 5 | INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION | 6.1 | Q1 | 3区 | SCIE, SSCI, EI | TAYLOR & FRANCIS INC |
| 6 | INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES | 6 | Q1 | 2区 | SCIE, SSCI, EI | ACADEMIC PRESS LTD- ELSEVIER SCIENCE LTD |
| 7 | HUMAN-COMPUTER INTERACTION | 5.8 | Q1 | 2区 | SCIE, EI | TAYLOR & FRANCIS INC |
| 8 | PROCEEDINGS OF THE ACM ON HUMAN COMPUTER INTERACTION | 4.9 | Q1 | — | ESCI, EI | ASSOC COMPUTING MACHINERY |
| 9 | IEEE TRANSACTIONS ON COMPUTATIONAL SOCIAL SYSTEMS | 4.6 | Q2 | 3区 | SCIE, EI | IEEE |
| 10 | USER MODELING AND USER-ADAPTED INTERACTION | 4.5 | Q2 | 2区 | SCIE, EI | SPRINGER |
| 11 | IEEE TRANSACTIONS ON HUMAN-MACHINE SYSTEMS | 4.4 | Q2 | 2区 | SCIE, EI | IEEE |
| 12 | BEHAVIOUR & INFORMATION TECHNOLOGY | 4.2 | Q1 | 4区 | SCIE, SSCI, EI | TAYLOR & FRANCIS LTD |
| 13 | CYBERNETICS AND SYSTEMS | 3.8 | Q2 | 4区 | SCIE, EI | TAYLOR & FRANCIS INC |
| 14 | AIS TRANSACTIONS ON HUMAN-COMPUTER INTERACTION | 3.4 | Q1 | — | ESCI | ASSOC INFORMATION SYSTEMS |
| 15 | MULTIMODAL TECHNOLOGIES AND INTERACTION | 3.3 | Q2 | 3区 | ESCI | MDPI |
| 16 | KYBERNETES | 3.2 | Q2 | 4区 | SCIE, EI | EMERALD GROUP PUBLISHING LTD |
| 17 | IEEE TRANSACTIONS ON HAPTICS | 3.1 | Q2 | 3区 | SCIE, EI | IEEE COMPUTER SOC |
| 18 | INTERNATIONAL JOURNAL OF INTELLIGENT COMPUTING AND CYBERNETICS | 3.1 | Q2 | 4区 | ESCI, EI | EMERALD GROUP PUBLISHING LTD |
| 19 | UNIVERSAL ACCESS IN THE INFORMATION SOCIETY | 3.1 | Q2 | 4区 | SCIE, SSCI, EI | SPRINGER HEIDELBERG |
| 20 | JOURNAL ON MULTIMODAL USER INTERFACES | 2.6 | Q3 | 3区 | SCIE, EI | SPRINGER |
| 21 | ENTERTAINMENT COMPUTING | 2.4 | Q3 | 3区 | SCIE, EI | ELSEVIER SCI LTD |
| 22 | IEEE SYSTEMS MAN AND CYBERNETICS MAGAZINE | 2.4 | Q3 | 4区 | ESCI | IEEE |
| 23 | BIOLOGICAL CYBERNETICS | 2 | Q3 | 4区 | SCIE, EI | SPRINGER |
| 24 | MACHINE VISION AND APPLICATIONS | 2 | Q3 | 4区 | SCIE, EI | SPRINGER |
| 25 | INTERACTING WITH COMPUTERS | 1.9 | Q3 | 4区 | SCIE, SSCI, EI | OXFORD UNIV PRESS |
| 26 | CCF TRANSACTIONS ON PERVASIVE COMPUTING AND INTERACTION | 1.5 | Q4 | 4区 | ESCI, EI | SPRINGERNATURE |
| 27 | MODELING IDENTIFICATION AND CONTROL | 1.5 | Q3 | 4区 | SCIE, EI | MIC |
| 28 | PRESENCE-VIRTUAL AND AUGMENTED REALITY | 1.5 | Q3 | 4区 | SCIE, EI | MIT PRESS |
| 29 | KYBERNETIKA | 1.4 | Q4 | 4区 | SCIE | KYBERNETIKA |
| 30 | JOURNAL OF USABILITY STUDIES | 1.2 | Q4 | 4区 | ESCI | USERS EXPERIENCE PROFESSIONAL ASSOC |
| 31 | INTERNATIONAL JOURNAL OF MOBILE HUMAN COMPUTER INTERACTION | 1 | Q4 | — | ESCI, EI | IGI GLOBAL |
| 32 | ACTA CYBERNETICA | 0.7 | Q4 | 4区 | ESCI, EI | UNIV SZEGED, FAC SCIENCE |
| 33 | JOURNAL OF COMPUTER AND SYSTEMS SCIENCES INTERNATIONAL | 0.6 | Q4 | 4区 | SCIE, EI | PLEIADES PUBLISHING LTD |
| 34 | ANNUAL REVIEW OF CYBERTHERAPY AND TELEMEDICINE | 0.5 | Q4 | 4区 | ESCI | INTERACTIVE MEDIA INST |